Now this became fun! Until now, the Chesmaster personalities make a move in one or two seconds. Raj takes about 33 seconds to each move! At any blunder, you die!
Agora começou a ficar divertido! Ate agora, as personalidades do Chessmaster jogavam quase que instantaneamente. Raj leva uns 33 segundos pra jogar! Uma distração e você morre!
Foi a minha primeira partida contra Raj e já venci. Devia ter escolhido Rated Game, não Training Game. Vou jogar contra ele mais umas três vezes como Training antes de ir para o oficial
[Event ""]
[Site ""]
[Date "2014.2.19"]
[Round ""]
[White "Raj"]
[Black "Ricardo"]
[TimeControl "2400"]
[Result "0-1"]
[ECO " "]
1.c4 e5 2.Nc3 Nc6 3.g3 d6 4.Nd5 Nf6 5.Qa4 Bd7 6.Nf3 Nd4 7.Nxd4 Bxa4 8.Bg2 exd4 9.d3 Nxd5 10.Bxd5 Be7 11.Bxf7+ Kxf7 12.Bf4 h6
13.b3 Bc6 14.f3 Bg5 15.h4 Bxf4 16.gxf4 Qe7 17.O-O-O Qxe2 18.Rd2 Qxf3 19.Rg1 Qxf4 20.Kc2 Qxh4 21.Kb1 h5 22.c5 dxc5 23.Rf1+ Kg8
24.Rg1 Qf4 25.Re2 h4 26.Re7 h3 27.Rexg7+ Kf8 28.R7g4 Qf3 29.Kb2 h2 30.Rc1 h1=Q 31.Rxh1 Qxh1 32.Rf4+ Ke8 33.Rf2 Bd7 34.Re2+ Kf8
35.Rf2+ Kg8 36.Rc2 Bf5 37.Rxc5 Bxd3 38.Ka3 b6 39.Rg5+ Kh7 40.Kb2 c5 41.Rh5+ Qxh5 42.Ka3 Bf1 43.Kb2 d3 44.a4 d2 45.b4 cxb4 46.a5
bxa5 47.Ka2 d1=Q 48.Kb2 Rac8 49.Ka2 Qc2+ 50.Ka1 Qhd1# 0-1
Black wins!
Fantastic! This is your first victory against Raj.
A dominating victory against a much stronger opponent! Your play is certainly much better than your current rating...
Game type: Dominated by black
Domination percentage: 43%, starting from move 6
Opening used: English Opening / Reversed Closed Sicilian
Best move: 35, Kg8, Increase: 77.05
Worst move: 37, Bxd3, Decrease: 78.02
Mate opportunities: 4
Suggested opponent: Berry (rating 1068)
[Event ""]
[Site ""]
[Date "2-19-2014"]
[Round ""]
[White "Raj"]
[Black "Ricardo"]
[Result "0-1"]
[ECO "c) U"]
;Annotations by Chessmaster: Grandmaster Edition Auto-Annotator. 5 seconds
;per move.
;
; White Black
;Book Move 3 3
;Leave Book 1 0
;CMX Agrees 36 40
;CMX Disagrees 11 7
;Agreement Pct. 77% 85%
;Total Error 22.57 10.53
;Relevant Error 6.42 0.00
;Missed Mate 0 5
;Moved Into Mate 1 0
;
;
1. c4 ... ;A10 English Opening. The English opening
;move avoids a number of Black defenses
;and proceeds on the more deliberate idea
;of counterattacking in the center, often
;in conjunction with fianchettoing both
;Bishops.
... e5 ;A20 English Opening / Bremen 1.c4 e5.
;The 1...e5 variation treats the defense
;as if it were a Sicilian in reverse.
2. Nc3 ... ;A21 English Opening / Reversed Sicilian.
;Black is posed with real long range
;positional problems to solve, but they
;are generally within the dynamic scope
;to allow for interesting play and an
;unbalanced position which favors genuine
;chances for both sides to win. White
;wins 6%more games than Black in most
;large games collections.
... Nc6 ;A25 English Opening / Reversed Closed
;Sicilian. It's a bit early for comment
;here, but the two main continuations
;(to ...f5 or not to ...f5) have yet to
;be decided.
3. g3 ... ;A25 English Opening / Reversed Closed
;Sicilian.
... d6 ;Opening Book move
4. Nd5 ... ;Out of Opening Book. Blocks Black's pawn
;at d6.
;§ž¯³¹—¨
;ƒŸƒŸƒŸ
;—ƒ
;•ƒ
;ý
;ÿ
;ýÿÿýÿÿ
;¦ª²›–¤
;
... Nf6
5. Qa4 ... ;Pins Black's knight at c6.
... Bd7 ;Frees Black's knight at c6 from the pin.
6. Nf3 Nd4 ;Attacks White's queen.
7. Nxd4 ... ;Uh-oh! Leads to 7...Bxa4 8.Nc3 exd4
;9.Nxa4 d5 10.Bg2 Be7 11.b3 O-O 12.Bb2
;dxc4 13.Bxb7, which wins a bishop, a
;knight, and a pawn for a queen, a
;knight, and a pawn. Much better is Qd1,
;leading to 7...Nxd5 8.cxd5 Nxf3+ 9.exf3
;Qf6 10.d3 Be7 11.Bg2 O-O 12.O-O Qg6
;13.f4, which wins two knights for two
;knights. This was white's only
;meaningful blunder, but it cost the
;game. White was not able to recover and
;was eventually mated.
;§¯³¹¨
;ƒŸƒžŸƒŸ
;ƒ˜
;•ƒ
;ªý–
;ÿ
;ýÿÿýÿÿ
;¦²›¤
;
... Bxa4
8. Bg2 ... ;Leads to 8...exd4 9.b3 Bd7 10.Bb2 Nxd5
;11.Bxd5 c6 12.Bg2 Qb6 13.O-O O-O-O,
;which wins a knight for two knights.
;Better is Nc3, leading to 8...exd4
;9.Nxa4 d5 10.Bg2 Qd7 11.b3 dxc4 12.Bxb7
;Rb8 13.Bg2 cxb3 14.axb3 Rxb3, which wins
;a bishop and two pawns for a knight and
;three pawns.
... exd4
9. d3 Nxd5
10. Bxd5 ... ;Pins Black's pawn at b7, threatens
;Black's pawn at b7, and blocks Black's
;pawn at d6.
... Be7 ;Makes way for a castle to the kingside.
11. Bxf7+ ... ;Frees Black's pawn at b7 from the pin.
;Leads to 11...Kxf7 12.b3 Bd7 13.e4 Re8
;14.Bd2 Bh3 15.O-O-O Kg8, which wins a
;pawn for a bishop. Better is Bxb7,
;leading to 11...Rb8 12.Bg2 Qd7 13.O-O
;O-O 14.b3 Bc6 15.e4 Rfe8, which wins a
;pawn.
... Kxf7 ; Black wins a queen, a bishop, and two
;knights for two knights and a pawn.
12. Bf4 h6
13. b3 ... ;Attacks Black's bishop at a4 and clears
;the way for a queenside castle.
... Bc6 ;Moves it to safety and threatens White's
;rook at h1.
14. f3 ... ;Slightly better is O-O.
... Bg5
15. h4 ... ;Slightly better is Bxg5.
... Bxf4 ;Attacks White's pawn at g3, blocks
;White's pawn at f3, and prevents the
;opponent's queenside castle.
16. gxf4 ... ;Clears the way for a queenside castle.
;White wins a bishop for a bishop.
... Qe7
17. O-O-O ... ;Slightly better is Kf1.
... Qxe2 ;Forks White's pawn at f3 and White's
;pawn at a2 and isolates White's pawn at
;f4 and White's pawn at f3.
18. Rd2 ... ;Protects White's pawn at a2 and
;threatens Black's queen.
... Qxf3 ;Forks White's pawn at f4 and White's
;rook at h1.
19. Rg1 ... ;Slightly better is Rhh2.
... Qxf4 ;Pins White's rook at d2 and threatens
;White's pawn at h4.
20. Kc2 ... ;Disengages the pin on White's rook at
;d2.
... Qxh4 ;Creates passed pawns on g7 and h6. Black
;wins four pawns. Black is up a queen, a
;bishop, and three pawns in material.
21. Kb1 ... ;Slightly better is b4.
... h5 ;Pushes the passed pawn.
22. c5 ... ;Slightly better is Rf1+.
... dxc5 ;Isolates White's pawn at d3. Black wins
;a pawn. Black is ahead by a queen, a
;bishop, and four pawns in material.
23. Rf1+ ... ;Checks Black's king.
... Kg8 ;Moves it out of check.
24. Rg1 Qf4 ;Threatens White's rook at d2.
25. Re2 ... ;Moves it to safety and takes control of
;the open file.
... h4 ;Pushes the passed pawn.
26. Re7 h3 ;Advances the passed pawn.
27. Rexg7+ ... ;Checks Black's king and isolates Black's
;pawn at h3. White wins a pawn. Black is
;ahead by a queen, a bishop, and three
;pawns in material.
... Kf8 ;Forced. Moves it out of check.
28. R7g4 ... ;Look out. Leads to 28...Qf2 29.R4g3 h2
;30.Rh1 Re8 31.Rd1 h1=Q 32.Rgg1 Qfxg1
;33.Kb2 Qxd1. Much better is R7g6,
;leading to 28...h2 29.Rd1 Qf2 30.Rf6+
;Qxf6 31.Kb2 h1=Q 32.Rxh1 Rxh1, which
;gains a queen.
... Qf3 ;Look out. Leads to 29.Kb2 h2 30.Ka3 Qxg4
;31.Rf1+ Ke7 32.Re1+ Kd7 33.Rf1 Qg6
;34.Re1 h1=Q 35.Rxh1 Rxh1. Much better is
;Qf2, leading to 29.R4g3 h2 30.Rh1 Re8
;31.Rd1 h1=Q 32.Rgg1 Qfxg1 33.Kb2 Qxd1,
;which gains a queen.
29. Kb2 h2 ;Slightly better is Qf2+.
30. Rc1 ... ;Moves it to safety and attacks Black's
;pawn at c5.
... h1=Q ;Black spots a mate in 6. Leads to
;31.Rxh1 Rxh1 32.Rg5 Qxd3 33.Ka3 Qa6+
;34.Kb2 Rh2+ 35.Rg2 Rxg2+ 36.Kb1 Qf1# and
;mate.
31. Rxh1 ... ;Threatens Black's rook at h8.
... Qxh1 ;Black misses the chance for a forced
;mate. Much better is Rxh1, leading to
;32.Rg5 Qxd3 33.Ka3 Qa6+ 34.Kb2 Rh2+
;35.Rg2 Rxg2+ 36.Ka1 Qxa2# and checkmate.
32. Rf4+ ... ;Checks Black's king.
... Ke8 ;Black's asleep at the switch and doesn't
;see the forced mate. Much better is Ke7,
;leading to 33.Rf2 Rh2 34.Rc2 Rf8 35.b4
;Rxc2+ 36.Kxc2 Rf2+ 37.Kb3 Qd1+ 38.Kc4
;Qc2# and mate.
33. Rf2 Bd7 ;Black has a mate in 10. Leads to
;34.Re2+ Kd8 35.Rc2 Rh2 36.Rxh2 Qxh2+
;37.Ka1 Qg1+ 38.Kb2 Qf2+ 39.Kb1 Qe1+
;40.Kc2 Qc3+ 41.Kb1 Qxd3+ 42.Kb2 Qc3+
;43.Kb1 Bf5# and mate.
34. Re2+ ... ;Checks Black's king.
... Kf8 ;Black has a mate in 8. Moves it out of
;check. Leads to 35.Rf2+ Kg7 36.Rc2 Rh2
;37.b4 Rxc2+ 38.Kxc2 Rf8 39.bxc5 Qe1
;40.c6 Rf2+ 41.Kb3 Qc3+ 42.Ka4 Bxc6# and
;mate.
35. Rf2+ ... ;Checks Black's king.
... Kg8 ;Black has a mate in 7. Moves it out of
;check. Leads to 36.Rc2 Rh2 37.b4 Rf8
;38.bxc5 Rxc2+ 39.Kxc2 Qe1 40.c6 Rf2+
;41.Kb3 Qc3+ 42.Ka4 Bxc6# and mate.
36. Rc2 ... ;Threatens Black's pawn at c5.
... Bf5 ;Black has a mate in 9. Attacks White's
;pawn at d3. Leads to 37.Ka3 Rh6 38.Rxc5
;Ra6+ 39.Kb2 Qg2+ 40.Rc2 Rxa2+ 41.Kxa2
;Qxc2+ 42.Ka3 Be6 43.Ka4 Qxb3+ 44.Ka5 b6+
;45.Ka6 Bc8# and mate.
37. Rxc5 ... ;Forks Black's pawn at c7 and Black's
;bishop.
... Bxd3 ;Black has a mate in 7. Creates a passed
;pawn on d4. Leads to 38.Ka3 Rh2 39.Rg5+
;Kf7 40.Rc5 Rxa2+ 41.Kxa2 Qb1+ 42.Ka3
;Qa1+ 43.Kb4 a5+ 44.Rxa5 Qxa5# and mate.
38. Ka3 b6 ;Black's asleep at the switch and doesn't
;see the forced mate. Much better is Rh6,
;leading to 39.Rg5+ Kf7 40.Ra5 Qc1+
;41.Kb4 Qc3+ 42.Ka4 b5+ 43.Ka3 Qxa5+
;44.Kb2 Qc3+ 45.Ka3 Ra6# and mate.
39. Rg5+ ... ;Moves it to safety and checks Black's
;king.
... Kh7 ;Black misses the forced mate. Much
;better is Kf7, leading to 40.Ka4 Rh2
;41.Rf5+ Bxf5 42.Ka3 Qc1+ 43.Kb4 Qc5+
;44.Ka4 Qa5# and checkmate.
40. Kb2 ... ;White steps into the forced mate. Much
;better is Rc5. Kb2 leads to 40...Qb1+
;41.Ka3 Qc1+ 42.Ka4 Qxg5 43.Ka3 Qc1+
;44.Ka4 b5+ 45.Ka5 Qa3# and mate.
... c5 ;Black has a mate in 6. Leads to 41.Rh5+
;Qxh5 42.Ka3 Qe2 43.b4 cxb4+ 44.Ka4 Qxa2+
;45.Kxb4 Qb2+ 46.Ka4 Bc2# and mate.
41. Rh5+ ... ;Forks Black's king and Black's queen.
... Qxh5 ;Black has a mate in 5. Protects Black's
;king. Leads to 42.Ka3 Qe2 43.b4 cxb4+
;44.Ka4 Qxa2+ 45.Kxb4 Qb2+ 46.Ka4 Bc2#
;and mate.
42. Ka3 Bf1 ;Black has a mate in 6. Leads to 43.Kb2
;Qe2+ 44.Ka1 Qe1+ 45.Kb2 Qc3+ 46.Ka3 Qc1+
;47.Ka4 b5+ 48.Ka5 Qa3# and checkmate.
43. Kb2 d3 ;Black has a mate in 5. Pushes the passed
;pawn. Leads to 44.a4 d2 45.b4 Qe5+
;46.Kc2 d1=Q+ 47.Kxd1 Qc3 48.bxc5 Rad8#
;and checkmate.
44. a4 d2 ;Black has a mate in 3. Adds a promote
;threat at d2. Leads to 45.Ka3 d1=Q
;46.Kb2 Qhe2+ 47.Ka3 Qc1# and mate.
45. b4 cxb4 ;Black has a mate in 2. Creates a passed
;pawn on b4 and isolates White's pawn at
;a4. Leads to 46.a5 d1=Q 47.axb6 Qhe2#
;and mate.
46. a5 bxa5 ;Black misses the forced mate. Much
;better is d1=Q, leading to 47.axb6 Qhe2#
;and mate.
47. Ka2 d1=Q ;Black is one move from mate. Threatens
;to mate (queen at h5 to e2). Leads to
;48.Kb2 Qhe2# and mate.
48. Kb2 ... ;Forced.
... Rac8 ;Threatens checkmate (queen at h5 to
;e2).Black doesn't see the win. Better is
;Qhe2#, which checkmates White's king.
49. Ka2 ... ;Forced.
... Qc2+ ;Checks White's king.Black misses the
;mating move. Better is Qhe2#, which
;checkmates White's king.
50. Ka1 ... ;Forced. Moves it out of check.
... Qhd1# ;Checkmates White's king.
;§¨
;ƒ³
;
;ƒ
;ƒ
;
;
;²ž
;
0-1
Nenhum comentário:
Postar um comentário