Perdi umas 10 partidas antes de vencer Luca. I lost dozens of games to Luca before this victory.
[Event "Chessmaster: Grandmaster Edition Rated Game"]
[Site ""]
[Date "2014.2.10"]
[Round ""]
[White "Luca"]
[Black "Ricardo"]
[TimeControl "2400"]
[Result "0-1"]
[ECO " "]
1.e4 e5 2.Nf3 Nc6 3.Bb5 Nf6 4.Bxc6 dxc6 5.c4 Bc5 6.Ke2 Nxe4 7.d4 exd4 8.Bg5 Nf6 9.Kf1 Bg4 10.Bxf6 Qxf6 11.Kg1 O-O-O 12.Nbd2 d3
13.Ne4 Qf5 14.h3 Be7 15.hxg4 Qxe4 16.b4 Qxg4 17.Rb1 Qxc4 18.Nd2 Qxa2 19.Rh5 g6 20.Rh1 h5 21.Rc1 Qa3 22.Rb1 Bxb4 23.Rb3 Qa5
24.Nc4 Qb5 25.Ne3 c5 26.Rxb4 Qxb4 27.Rh3 Rhe8 28.g4 hxg4 29.Rh6 Rh8 30.Nd5 Qc4 31.Rxh8 Rxh8 32.Ne3 Qd4 33.Nf1 c4 34.Nd2 c3
35.Nb3 Qd5 36.Qxg4+ Kd8 37.f3 d2 38.Nxd2 cxd2 39.Qa4 d1=Q+ 40.Qxd1 Qxd1+ 41.Kg2 g5 42.f4 gxf4 43.Kf2 Qg4 44.Ke1 Rh3 45.Kf1 Qg3
46.Ke2 Rh2+ 47.Kd1 Qg1# 0-1
Black wins!
Impressive - you won in a categorical manner against Luca!
Game type: Dominated by black
Domination percentage: 40%, starting from move 6
Opening used: Ruy Lopez (Spanish) / Berlin Defense
Worst move: 39, d1=Q+, Decrease: 76.95
Mate opportunities: 5
Suggested opponent: Eddie (rating 949)
Your rating increased by 22 points and is now 748.
Your Standard rating increased by 22 point(s) and is now 748.
[Event "Chessmaster: Grandmaster Edition Rated Game"]
[Site ""]
[Date "2014.2.10"]
[Round ""]
[White "Luca"]
[Black "Ricardo"]
[TimeControl "2400"]
[Result "0-1"]
[ECO " "]
{Annotations by Chessmaster: Grandmaster Edition Auto-Annotator. 10 seconds per move.
White Black
Book Move 3 3
Leave
Book 1 0
CMX Agrees 23 29
CMX Disagrees 21 15
Agreement Pct. 52% 66%
Total Error 26.31 22.89
Relevant
Error 5.69 6.15
Missed Mate 0 3
Moved Into Mate 3 0
}
1.e4
{B00 King's Pawn Opening. The King's Pawn opening move is both popular and logical. It controls the center, opens lines
for both the Queen and the Bishop, and usually leads to an open game in which tactics, rather than slow maneuvering,
predominates.}
1...e5
{C20 King's Pawn Game. Black responds symmetrically, making a direct challenge to the central squares.}
2.Nf3
{C40 King's Knight Opening. With the possible exception of :2. f4, this is the most logical second move against Black's
symmetrical answer to the King's Pawn. The Knight attacks e5, clears the way for an eventual castle and rests on its best
defensive square.}
2...Nc6
{C44 Queen's Knight Variation. Now, when White plays 3.Nc3 (instead of the Ruy Lopez), it's the Three Knight's Game; a
leisurely system.}
3.Bb5
{C60 Ruy Lopez (Spanish). This is the Ruy Lopez move. It is designed to maintain long-term pressure on Black's center. If
driven away, the King's Bishop will take up a position at b3 or c2 to focus on a Kingside attack or on the central squares.}
3...Nf6
{C60 Ruy Lopez (Spanish) / Berlin Defense. The Berlin Defense was common at the turn of the century at the highest
levels of play. The intent is to take advantage of the exposed position of the White Bishop in some variations, but it usually
leads to cramped positions in which White has more options.}
4.Bxc6
{Out of Opening Book. d4 would have been in the Ruy Lopez (Spanish) / Berlin Defense opening line. Partially pins
Black's pawn at b7 and Black's pawn at d7, removes the threat on White's pawn at e4, attacks Black's pawn at e5, and blocks
Black's pawn at c7.
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4...dxc6
{Frees Black's pawn at b7 from the pin and threatens White's pawn at e4. Black wins a bishop for a knight. Material is
even.}
5.c4
{Slightly better is O-O.}
5...Bc5
{Blocks White's pawn at c4 and enables the short castle.}
6.Ke2
{Leads to 6...Nxe4 7.Rf1 Nxf2 8.Rxf2 e4 9.d4 exf3+ 10.Rxf3 Qxd4 11.Qxd4 Bxd4 12.Nc3 O-O, which wins a queen, a knight,
and a pawn for a queen, a knight, and three pawns. Better is d3, leading to 6...Bg4 7.O-O Qd6 8.Nc3 O-O-O 9.Be3 Bxe3 10.fxe3
Rhe8 11.Rc1 Qxd3 12.Qxd3 Rxd3, which wins a queen and a bishop for a queen, a bishop, and a pawn.}
6...Nxe4 7.d4
{Attacks Black's bishop at c5.}
7...exd4
{Protects Black's bishop at c5 and creates a passed pawn on d4. Black wins two pawns.}
8.Bg5
{Leads to 8...Nxg5 9.Kf1 O-O 10.Nbd2 Nxf3 11.Qxf3 Be6 12.Qd3 Qf6 13.Re1, which wins a knight for a bishop and a knight.
Better is Re1, leading to 8...O-O 9.Kf1 Bf5 10.Bf4 d3 11.Nc3 Nxf2, which loses a pawn. This was white's critical error in the
game. White did recover, but was later mated.
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8...Nf6
{Look out. Leads to 9.Nbd2 Qe7+ 10.Kf1 Bf5 11.Nb3 O-O-O 12.Bxf6 gxf6 13.Nxc5 Qxc5 14.Qe2, which wins a bishop and a
knight for a bishop and a knight. Much better is Nxg5, leading to 9.Kf1 O-O 10.Nbd2 Nxf3 11.Qxf3 Be6 12.Qd3 Qf6 13.Re1, which
wins a bishop and a knight for a knight. Black had a won game before this error, but it was not costly; black was able to
eventually mate.
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9.Kf1 Bg4
{Pins White's knight at f3.}
10.Bxf6
{Slightly better is Nbd2.}
10...Qxf6
{Frees Black's pawn at g7 from the pin, protects Black's pawn at g7, and clears the way for a queenside castle. Black
wins a bishop for a knight.}
11.Kg1 O-O-O 12.Nbd2 d3
{Threatens White's pawn at b2 and pushes the passed pawn.}
13.Ne4
{Slightly better is Rb1.}
13...Qf5
{Slightly better is Qxb2.}
14.h3
{Attacks Black's bishop at g4.}
14...Be7
{Leads to 15.Ng3 Bxf3 16.Nxf5 Bxd1 17.Nxe7+ Kd7 18.Nxc6 Kxc6 19.Rxd1 Rhe8 20.b3, which wins a queen and two knights
for a queen, two bishops, and a pawn. Better is Bxf3, leading to 15.Qxf3 Qxf3 16.gxf3 Bd4 17.Rb1 f5 18.Ng3 Rhf8 19.Kg2 d2
20.Rhd1 Be5 21.c5, which wins a queen and a knight for a queen and a bishop.}
15.hxg4
{Frees White's knight at f3 from the pin and threatens Black's queen.}
15...Qxe4
{Attacks White's pawn at c4.}
16.b4
{Slightly better is Qa4.}
16...Qxg4
{Slightly better is Qxc4.}
17.Rb1
{Slightly better is Qb3.}
17...Qxc4
{Threatens White's pawn at a2.}
18.Nd2
{Slightly better is Ne5.}
18...Qxa2
{Isolates White's pawn at b4. Black wins a knight and three pawns for a bishop.}
19.Rh5
{Slightly better is b5.}
19...g6
{Slightly better is Qc2.}
20.Rh1
{Leads to 20...Qc2 21.Rh3 Qxd1+ 22.Rxd1 Bxb4 23.Nc4 d2 24.Rb3 a5 25.Kf1, which wins a queen for a queen and a pawn.
Better is Re5, leading to 20...Bd6 21.Re3 f5 22.Nf3 Qc2 23.Qe1 Qc4 24.Rc1 Qxb4 25.Rxd3 Qxe1+ 26.Rxe1, which wins a queen and a
pawn for a queen and a pawn.}
20...h5 21.Rc1
{Hangs the pawn at b4. Leads to 21...Bg5 22.Nf3 Bxc1 23.Qxc1 d2 24.Qd1 Qa3 25.b5 Qc1 26.Kh2 Qxd1 27.Rxd1, which
wins a queen and a bishop for a queen and a rook. Better is b5, leading to 21...cxb5 22.Rxb5 Rhe8 23.Nf1 a6 24.Rb1 Bg5 25.Rh3
Qc2, which wins a pawn for a pawn.}
21...Qa3
{Leads to 22.Ra1 Qb2 23.Rxa7 Bxb4 24.Nf1 Qc2 25.Qa1 Bc3 26.Ra8+ Kd7, which wins a pawn for a pawn. Better is Bg5,
leading to 22.Nf3 Bxc1 23.Qxc1 d2 24.Qd1 Qa3 25.b5 Qc1 26.Kh2 Qxd1 27.Rxd1, which wins a queen and a rook for a queen and a
bishop.}
22.Rb1
{Slightly better is Ra1.}
22...Bxb4
{Creates passed pawns on a7, b7, c7, and c6. Black wins a pawn.}
23.Rb3
{Threatens Black's queen.}
23...Qa5
{Slightly better is Qa4.}
24.Nc4
{Attacks Black's queen.}
24...Qb5
{Moves it to safety and attacks White's knight.}
25.Ne3
{Moves it to safety.}
25...c5
{Pushes the passed pawn.}
26.Rxb4
{Leads to 26...Qxb4 27.Rh3 Rhe8 28.Rg3 c4 29.Rf3 f5 30.Rf4 Re4 31.Rxe4 fxe4, which wins a rook and a bishop for two
rooks. Better is Rb1, leading to 26...Rhe8 27.Ra1 Kb8 28.Qb3 Qd7 29.Rh4 Qe6, which results in no captures.}
26...Qxb4
{ Black wins the exchange (Rook for Bishop).}
27.Rh3 Rhe8 28.g4
{Slightly better is Kf1.}
28...hxg4
{Threatens White's rook and isolates White's pawn at f2. Black wins a pawn.}
29.Rh6
{Leads to 29...Qf4 30.Rh1 g3 31.Qg4+ Qxg4 32.Nxg4 d2 33.Kg2 d1=Q 34.Rxd1 Rxd1 35.Ne3 Rd2 36.Kxg3. Better is Rh4, leading
to 29...f5 30.Kg2 Qb2 31.Qe1 f4 32.Nc4 Rxe1 33.Nxb2, which gains a rook and loses two pawns in comparison.}
29...Rh8
{Uh-oh! Leads to 30.Rxh8 Rxh8 31.Qxd3 Qf4 32.Nf1 Qf3 33.Qxf3 gxf3 34.Nd2 Rh3 35.Ne4 Rh5. Much better is Qf4, leading
to 30.Rh1 g3 31.Qg4+ Qxg4 32.Nxg4 d2 33.Kg2 d1=Q 34.Rxd1 Rxd1 35.Ne3 Rd2 36.Kxg3, which gains a rook and loses a pawn in
comparison.}
30.Nd5
{Danger! Hangs the knight. Leads to 30...Qe4 31.Nc3 Qe5 32.Qxg4+ f5 33.Qg5 Rxh6 34.Qxh6 Rh8 35.Qxh8+ Qxh8 36.Nd1 Qa1,
which wins two rooks and a pawn for a queen and a rook. Much better is Rxh8, leading to 30...Rxh8 31.Qxd3 Qf4 32.Nf1 Qf3 33.Qxf3
gxf3 34.Nd2 Rh3 35.Ne4 Rh5, which wins a queen, a rook, and a pawn for a queen and a rook.}
30...Qc4
{Leads to 31.Ne3 Qe4 32.Rxh8 Rxh8 33.Ng2 Qe5 34.Nh4 Rxh4 35.Qxd3 Qe1+ 36.Qf1 Qxf1+ 37.Kxf1, which wins a queen, a
rook, and a knight for a queen, a rook, and a pawn. Better is Qe4, leading to 31.Nc3 Qe5 32.Qxg4+ f5 33.Qg5 Rxh6 34.Qxh6 Rh8
35.Qxh8+ Qxh8 36.Nd1 Qa1, which wins a queen and a rook for two rooks and a pawn.}
31.Rxh8
{Slightly better is Ne3.}
31...Rxh8
{ Black wins a rook for a rook, which reduces overall material on the board with Black ahead.}
32.Ne3
{Moves it to safety and attacks Black's queen.}
32...Qd4
{Leads to 33.Nf1 Re8 34.Qd2 Re2 35.Qe3 Rxe3 36.fxe3 Qe4 37.Kf2 Qf3+ 38.Kg1. Better is Qe4, leading to 33.Qxg4+ Qxg4+
34.Nxg4 c4 35.Kf1 c3 36.Ne5 d2 37.Ke2 Rh1 38.Ke3 d1=Q 39.Nxf7 Re1+ 40.Kf4, which gains a rook and loses three pawns by
comparison.}
33.Nf1 c4
{Slightly better is Re8.}
34.Nd2
{Leads to 34...g3 35.Qf1 gxf2+ 36.Qxf2 Qg4+ 37.Qg2 Qxg2+ 38.Kxg2 c3 39.Nc4 c2 40.Ne5 d2 41.Nxf7 d1=Q. Better is Ne3,
leading to 34...Qe4 35.Ng2 Qe5 36.f3 Qd4+ 37.Ne3 Qxe3+ 38.Kg2 gxf3+ 39.Qxf3 Qxf3+ 40.Kxf3, which gains a queen and loses a
knight and two pawns in comparison.}
34...c3
{Attacks White's knight and pushes the passed pawn.}
35.Nb3
{White moves into a forced mate. Much better is Nf1. Nb3 leads to 35...Qe4 36.f3 gxf3 37.Kf2 Rh2+ 38.Kf1 Qe3 39.Qxf3
Qxf3+ 40.Kg1 Qg2# and mate.}
35...Qd5
{Black's asleep at the switch and doesn't see the forced mate. Much better is Qe4, leading to 36.f3 gxf3 37.Kf2 Rh2+
38.Kf1 Qe3 39.Qxf3 Qxf3+ 40.Kg1 Qg2# and checkmate.}
36.Qxg4+
{Checks Black's king. White wins a pawn.}
36...Kd8
{Leads to 37.Qg2 Qxg2+ 38.Kxg2 d2 39.Nxd2 cxd2 40.f3 d1=Q 41.f4 Qd2+ 42.Kg3 Qe3+ 43.Kg2 Qxf4. Better is Kb8, leading
to 37.Qg2 Qxb3 38.Qh2 Qb1+ 39.Kg2 Rxh2+ 40.Kxh2 d2 41.f3 g5 42.Kh3 d1=Q, which gains a queen and a pawn and loses a rook and a
pawn by comparison.}
37.f3
{White gives Black a forced mate opportunity. Much better is Qg2. f3 leads to 37...d2 38.Qd4 d1=Q+ 39.Qxd1 Qxd1+ 40.Kf2
Rh2+ 41.Ke3 Qe2+ 42.Kd4 Rh4+ 43.f4 Rxf4+ 44.Kxc3 Rc4# and checkmate.}
37...d2
{Black perceives a mate in 7. Adds a promote threat at d2. Leads to 38.Qd4 d1=Q+ 39.Qxd1 Qxd1+ 40.Kf2 Rh2+ 41.Ke3 Qe2+
42.Kd4 Rh4+ 43.f4 Rxf4+ 44.Kxc3 Rc4# and checkmate.}
38.Nxd2
{Removes the promote threat at d2.}
38...cxd2
{Black has a mate in 5. Adds a promote threat at d2. Leads to 39.Qa4 d1=Q+ 40.Qxd1 Qxd1+ 41.Kg2 Qd2+ 42.Kg3 Qh2+
43.Kg4 Qh4# and checkmate.}
39.Qa4
{White moves into a forced mate. Much better is Kg2. Qa4 leads to 39...d1=Q+ 40.Qxd1 Qxd1+ 41.Kg2 Qd2+ 42.Kg1 Rh2 43.f4
Qf2# and mate.}
39...d1=Q+
{Black has a mate in 4. Removes the threat on Black's pawn at a7 and forks White's king and White's queen. Leads to
40.Qxd1 Qxd1+ 41.Kg2 Qd2+ 42.Kg1 Rh2 43.f4 Qf2# and mate.}
40.Qxd1
{Partially pins Black's queen at d5, protects White's pawn and White's king, and attacks Black's queen at d5.}
40...Qxd1+
{Black has a mate in 3. Forks White's king and White's pawn. Leads to 41.Kg2 Qe2+ 42.Kg1 Rh2 43.f4 Qg2# and
checkmate.}
41.Kg2
{Moves it out of check and protects White's pawn.}
41...g5
{Black misses the chance for a forced mate. Much better is Qe2+, leading to 42.Kg1 Rh2 43.f4 Qg2# and mate.}
42.f4
{Attacks Black's pawn at g5.}
42...gxf4
{Black is one move from mate. Creates passed pawns on f7 and f4. Leads to 43.Kf2 Rh2# and mate.}
43.Kf2
{Forced. }
43...Qg4
{Black doesn't see the win. Better is Rh2#, which checkmates White's king.}
44.Ke1 Rh3
{Black has a mate in 3. Leads to 45.Kf1 Rh1+ 46.Kf2 Qg3+ 47.Ke2 Qe3# and mate.}
45.Kf1 Qg3
{Black has a mate in 2. Leads to 46.Ke2 Rh2+ 47.Kd1 Qg1# and checkmate.}
46.Ke2
{Forced. }
46...Rh2+
{Black has a mate in 1. Checks White's king. Leads to 47.Kd1 Qg1# and checkmate.}
47.Kd1
{Moves it out of check.}
47...Qg1#
{Checkmates White's king.
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