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terça-feira, 18 de março de 2014

Berry (1068) x Ricardo - lose - not rated

Partida de Xadrez / Chess Game


[Event ""]
[Site ""]
[Date "2014.3.18"]
[Round ""]
[White "Berry"]
[Black "Ricardo"]
[TimeControl "600"]
[Result "1-0"]
[ECO " "]

1.e4 e5 2.Nf3 Nf6 3.Nxe5 Nxe4 4.Qh5 Nc6 5.Qxf7# 1-0


[Event ""]
[Site ""]
[Date "3-18-2014"]
[Round ""]
[White "Berry"]
[Black "Ricardo"]
[Result "1-0"]
[ECO "c) U"]
;Annotations by Chessmaster: Grandmaster Edition Auto-Annotator. 70 seconds
;per move.
;
;        White    Black
;Book Move    3    3
;Leave Book    1    0
;CMX Agrees    2    0
;CMX Disagrees    0    1
;Agreement Pct.    100%    0%
;Total Error    0.00    0.00
;Relevant Error    0.00    0.00
;Missed Mate    0    0
;Moved Into Mate    0    1
;
;

  1. e4             ...           ;B00 King's Pawn Opening. The King's Pawn
                                   ;opening move is both popular and
                                   ;logical. It controls the center, opens
                                   ;lines for both the Queen and the Bishop,
                                   ;and usually leads to an open game in
                                   ;which tactics, rather than slow
                                   ;maneuvering, predominates.
     ...            e5            ;C20 King's Pawn Game. Black responds
                                   ;symmetrically, making a direct challenge
                                   ;to the central squares.
  2. Nf3            ...           ;C40 King's Knight Opening. With the
                                   ;possible exception of :2. f4, this is
                                   ;the most logical second move against
                                   ;Black's symmetrical answer to the King's
                                   ;Pawn. The Knight attacks e5, clears the
                                   ;way for an eventual castle and rests on
                                   ;its best defensive square.
     ...            Nf6           ;C42 Petrov's Defense. The Petrov Defense
                                   ;continues the symmetry of the first
                                   ;moves, which Black must soon vary in
                                   ;recovering his pawn. Often drawish if
                                   ;White so chooses, this defense is still
                                   ;favored by grandmasters for its tactical
                                   ;possibilities.
  3. Nxe5           ...           ;C42 Petrov's Defense.
     ...            Nxe4          ;C42 Petrov's Defense / Damiano
                                   ;Variation.
  4. Qh5            ...           ;Out of Opening Book. Qe2 would have been
                                   ;in the Petrov's Defense / Damiano
                                   ;Variation opening line. Threatens mate
                                   ;(queen takes pawn at f7) and pins
                                   ;Black's pawn at f7.
                                   ;§˜ž¯³¹¨
                                   ;ƒŸƒŸŸƒŸ
                                   ;
                                   ;–ª
                                   ;—
                                   ;
                                   ;ýÿýÿÿýÿ
                                   ;¦•²›¤
                                   ;
     ...            Nc6           ;Black steps into the forced mate. Much
                                   ;better is Qe7. Nc6 leads to 5.Qxf7# and
                                   ;mate. This was black's only notable
                                   ;error, but it lost the game. White was
                                   ;able to exploit the miscue to mate.
                                   ;§ž¯³¹¨
                                   ;ƒŸƒŸŸƒŸ
                                   ;—
                                   ;–ª
                                   ;—
                                   ;
                                   ;ýÿýÿÿýÿ
                                   ;¦•²›¤
                                   ;
  5. Qxf7#          ...           ;Checkmates Black's king.
                                   ;§ž¯³¹¨
                                   ;ƒŸƒŸªƒŸ
                                   ;—
                                   ;–
                                   ;—
                                   ;
                                   ;ýÿýÿÿýÿ
                                   ;¦•²›¤
                                   ;
 1-0

quinta-feira, 13 de março de 2014

Berry (1068) x Ricardo - win - not rated

Partida de Xadrez / Chess Game

[Event ""]
[Site ""]
[Date "2014.3.13"]
[Round ""]
[White "Ricardo"]
[Black "Berry"]
[TimeControl "600"]
[Result "1-0"]
[ECO " "]

1.d4 Nf6 2.e3 b6 3.Nc3 g6 4.Nf3 e6 5.Bd3 Bb7 6.O-O a6 7.e4 Nc6 8.Bg5 Bg7 9.e5 Rf8 10.exf6 Bh8 11.d5 Nb4 12.Bc4 Qc8 13.a3 Nxd5
14.Nxd5 d6 15.Ne7 Qd7 16.Qe2 Ra7 17.Ne5 dxe5 18.Rad1 Qa4 19.Qd2 Bd5 20.Bxd5 exd5 21.Qxd5 Qd4 22.Rxd4 exd4 23.Qc6+ Kd8 24.Rd1
Bxf6 25.Bxf6 a5 26.Rxd4# 1-0



White wins!

A dominating victory against a much stronger opponent! Your play is certainly much better than your current rating...
Game type: Dominated by white
Domination percentage: 33%, starting from move 8
Opening used: Indian Defense
Best move: 19, Qd2, Increase: 5.41
Worst move: 17, Ne5, Decrease: 2.87
Mate opportunities: 5
Suggested opponent: Marius (rating 1103)

sábado, 1 de março de 2014

Ricardo x Berry (1068) - win - non rated game

Partida de Xadrez / Chess Game

[Event ""]
[Site ""]
[Date "2014.3.1"]
[Round ""]
[White "Ricardo"]
[Black "Berry"]
[TimeControl "600"]
[Result "1-0"]
[ECO " "]

1.d4 Nf6 2.Nf3 c5 3.e3 d5 4.Nc3 c4 5.Be2 g5 6.O-O Qd7 7.Nxg5 Rg8 8.e4 Rh8 9.e5 h6 10.Nf3 Ng8 11.b3 Qd8 12.bxc4 b6 13.cxd5 Bd7
14.Bf4 a6 15.Qd3 Qc7 16.Rab1 h5 17.d6 Qc8 18.Nd5 Ra7 19.Nxb6 Qc6 20.Nc4 Bc8 21.Rxb8 exd6 22.exd6 Rb7 23.Nce5 Rxb8 24.Nxc6 Rb2
25.a4 Nf6 26.Be5 Rh6 27.d5 Rb7 28.Na5 Rd7 29.c4 Ng4 30.Qf5 Nxh2 31.Kxh2 Bxd6 32.Ng5 Rc7 33.Qd3 Bxe5+ 34.Kh1 f6 35.d6 Rc5 36.Nb3
fxg5 37.Nxc5 Bxd6 38.Qe3+ Be7 39.Nb3 Bd7 40.c5 Be6 41.Bxa6 Bxb3 42.Qxb3 Rxa6 43.Qb5+ Kf7 44.Qxa6 Kg7 45.Re1 Bf8 46.c6 g4 47.c7
Kh7 48.c8=Q Kg7 49.Re8 Bd6 50.Qxd6 g3 51.Qcd7# 1-0



White wins!

A solid victory against a solid opponent. Awesome!  Congratulations, and keep improving!
Game type: Dominated by white
Domination percentage: 40%, starting from move 8
Opening used: Indian Defense / Torre Attack
Mate opportunities: 1
Suggested opponent: Christian (rating 1143)

Berry (1068) x Ricardo - win - non rated game

Partida de Xadrez / Chess Game

[Event ""]
[Site ""]
[Date "2014.3.1"]
[Round ""]
[White "Berry"]
[Black "Ricardo"]
[TimeControl "600"]
[Result "0-1"]
[ECO " "]

1.e4 e5 2.Nf3 d6 3.d4 Nf6 4.h4 Nc6 5.Bg5 exd4 6.Bb5 Bd7 7.Bd3 Be7 8.Qd2 O-O 9.Qc1 Nb4 10.Ke2 Bg4 11.Bxf6 Bxf6 12.Qd2 c5 13.e5
dxe5 14.c3 Nxd3 15.Qxd3 e4 16.Qxe4 Re8 17.Qxe8+ Qxe8+ 18.Kd3 Bf5+ 19.Kd2 Qe4 20.cxd4 c4 21.Na3 Qd3+ 22.Kc1 c3 23.b3 Qe2 24.b4
Qxf2 25.b5 Qxg2 26.Rg1 Qxf3 27.Nc2 Qf2 28.Rxg7+ Kxg7 29.a3 Bxc2 30.a4 a5 31.bxa6ep Rxa6 32.a5 Bd8 33.d5 Rxa5 34.d6 Rxa1# 0-1



Black wins!

Oustanding victory against a much better rated opponent! Your solid play is not yet reflected by your rating - play on !
Game type: Dominated by black
Domination percentage: 32%, starting from move 11
Opening used: Philidor's Defense / Nimzowitsch (Jaenisch) Variation
Worst move: 24, Qxf2, Decrease: 85.31
Mate opportunities: 3
Suggested opponent: Jeff (rating 1133)

[Event ""]
[Site ""]
[Date "3-1-2014"]
[Round ""]
[White "Berry"]
[Black "Ricardo"]
[Result "0-1"]
[ECO "c) U"]

  1. e4             ...           ;Book.
     ...            e5            ;Book.
  2. Nf3            ...           ;Book.
     ...            d6            ;Book.
  3. d4             ...           ;Book.
     ...            Nf6           ;Score: 0.59  4.Nc3 exd4 5.Nxd4 Be7 6.Be2
                                   ;O-O 7.O-O d5 8.exd5 Nxd5 (Time = 0:09,
                                   ;Depth = 1/9)
  4. h4             ...           ;Score: -0.20  4...exd4 5.Qxd4 Nc6 6.Qa4
                                   ;d5 7.Bb5 dxe4 8.Ne5 Rb8 9.Nxc6 bxc6
                                   ;10.Bxc6+ Bd7 (Time = 0:07, Depth = 1/9)
     ...            Nc6           ;Score: 0.16  5.d5 Ne7 6.Nc3 Bg4 7.Bg5 h6
                                   ;8.Bxf6 gxf6 9.Bb5+ c6 10.dxc6 bxc6 (Time
                                   ;= 0:04, Depth = 1/8)
  5. Bg5            ...           ;Score: -0.07  5...exd4 6.Nxd4 h6 7.Nxc6
                                   ;bxc6 8.Be3 Rb8 9.Nc3 Rxb2 10.Be2 (Time =
                                   ;0:07, Depth = 1/9)
     ...            exd4          ;Score: -0.13  6.Nxd4 h6 7.Bxf6 Qxf6
                                   ;8.Bb5 Bd7 9.Bxc6 bxc6 10.Nc3 (Time =
                                   ;0:06, Depth = 1/9)
  6. Bb5            ...           ;Score: -0.19  6...Bd7 7.Nxd4 h6 8.Be3
                                   ;Nxd4 9.Bxd7+ Qxd7 10.Qxd4 Qg4 11.Qa4+ c6
                                   ;(Time = 0:07, Depth = 1/9)
     ...            Bd7           ;Score: -0.20  7.Nbd2 h6 8.Bf4 Qe7 9.O-O
                                   ;O-O-O 10.Re1 Bg4 11.Nc4 (Time = 0:06,
                                   ;Depth = 1/9)
  7. Bd3            ...           ;Score: -0.65  7...h6 8.Bf4 d5 9.e5 Bb4+
                                   ;10.c3 dxc3 11.Nxc3 Ne4 12.Qb3 Nxc3
                                   ;13.bxc3 (Time = 0:05, Depth = 1/9)
     ...            Be7           ;Score: -0.56  8.c3 h6 9.Bf4 d5 10.e5 Nh5
                                   ;11.Bh2 Bg4 12.Bb5 (Time = 0:06, Depth =
                                   ;1/9)
  8. Qd2            ...           ;Score: -1.23  8...O-O 9.c3 h6 10.Bf4 d5
                                   ;11.exd5 Nxd5 12.Bg3 Bd6 13.O-O (Time =
                                   ;0:08, Depth = 1/9)
     ...            O-O           ;Score: -1.21  9.c3 h6 10.Bf4 d5 11.exd5
                                   ;Nxd5 12.cxd4 Bd6 13.Be3 (Time = 0:07,
                                   ;Depth = 1/8)
  9. Qc1            ...           ;Score: -1.48  9...h6 10.Bf4 d5 11.e5 Ne4
                                   ;12.c3 Nc5 13.Be2 d3 (Time = 0:09, Depth
                                   ;= 1/9)
     ...            Nb4           ;Score: -1.25  10.Nxd4 c5 11.Nf3 h6
                                   ;12.Bf4 Nxd3+ 13.cxd3 Bb5 14.Qd1 Qb6
                                   ;(Time = 0:06, Depth = 1/9)
 10. Ke2            ...           ;Score: -1.92  10...Re8 11.Nbd2 d5 12.e5
                                   ;Bd6 13.Bxf6 gxf6 14.Nxd4 fxe5 (Time =
                                   ;0:06, Depth = 1/8)
     ...            Bg4           ;Score: -1.64  11.Nd2 d5 12.e5 Nd7 13.Kf1
                                   ;f6 14.exf6 Bxf6 15.Nxd4 Nxd3 16.cxd3
                                   ;Bxg5 17.hxg5 Qxg5 (Time = 0:06, Depth =
                                   ;1/8)
 11. Bxf6           ...           ;Score: -2.00  11...Bxf6 12.Kf1 Qd7
                                   ;13.Nbd2 Rae8 14.a3 Nc6 15.Bc4 Bxf3
                                   ;16.gxf3 (Time = 0:11, Depth = 1/9)
     ...            Bxf6          ;Score: -2.00  12.Kf1 Qd7 13.Nbd2 Rae8
                                   ;14.a3 Nc6 15.Bc4 Bxf3 16.gxf3 (Time =
                                   ;0:08, Depth = 1/8)
 12. Qd2            ...           ;Score: -2.20  12...c5 13.Kf1 Qb6 14.Na3
                                   ;d5 15.e5 Nxd3 16.cxd3 (Time = 0:04,
                                   ;Depth = 1/8)
     ...            c5            ;Score: -2.15  13.Kf1 d5 14.e5 Be7 15.Be2
                                   ;Qd7 16.Na3 a6 (Time = 0:05, Depth = 1/8)
 13. e5             ...           ;Score: -3.49  13...dxe5 14.Be4 Qb6
                                   ;15.Na3 Qa6+ 16.Bd3 Qc6 17.h5 Rae8 (Time
                                   ;= 0:05, Depth = 1/8)
     ...            dxe5          ;Score: -3.40  14.Kf1 Bxf3 15.gxf3 Nxd3
                                   ;16.Qxd3 Qb6 17.b3 Rad8 18.Nd2 (Time =
                                   ;0:06, Depth = 1/8)
 14. c3             ...           ;Score: -7.61  14...Nxd3 15.Kxd3 dxc3+
                                   ;16.Kxc3 e4+ 17.Kc2 exf3 18.g3 Bf5+
                                   ;19.Kc1 Qd4 20.Rd1 (Time = 0:05, Depth =
                                   ;1/9)
     ...            Nxd3          ;Score: -7.61  15.Kxd3 dxc3+ 16.Kxc3 e4+
                                   ;17.Kc2 exf3 18.g3 Bf5+ 19.Kc1 Qd4 20.Rd1
                                   ;(Time = 0:03, Depth = 1/8)
 15. Qxd3           ...           ;Score: -9.08  15...e4 16.Qxe4 Re8
                                   ;17.Qxe8+ Qxe8+ 18.Kd2 Qe4 19.Re1 Qf4+
                                   ;20.Kc2 Qf5+ 21.Kc1 Bxf3 22.gxf3 Bxh4
                                   ;(Time = 0:03, Depth = 1/9)
     ...            e4            ;Score: -9.32  16.Qxe4 Re8 17.Qxe8+ Qxe8+
                                   ;18.Kd2 Bxf3 19.gxf3 Qc6 20.cxd4 Qxf3
                                   ;21.Nc3 Qxf2+ 22.Ne2 Bxd4 (Time = 0:06,
                                   ;Depth = 1/9)
 16. Qxe4           ...           ;Score: -9.81  16...Re8 17.Qxe8+ Qxe8+
                                   ;18.Kd2 dxc3+ 19.Nxc3 Rd8+ 20.Kc1 Bxc3
                                   ;21.bxc3 Qe2 22.Re1 Qxf2 23.Re7 Qxg2
                                   ;(Time = 0:05, Depth = 1/9)
     ...            Re8           ;Score: -9.81  17.Qxe8+ Qxe8+ 18.Kd2
                                   ;dxc3+ 19.Nxc3 Rd8+ 20.Kc1 Bxc3 21.bxc3
                                   ;Qe2 22.Re1 Qxf2 23.Re7 Qxg2 (Time =
                                   ;0:02, Depth = 1/8)
 17. Qxe8+          ...           ;Score: -8.79  17...Qxe8+ 18.Kd2 Qe4
                                   ;19.cxd4 cxd4 (Time = 0:00, Depth = 1/2)
     ...            Qxe8+         ;Score: -10.45  18.Kd2 Qe4 19.Re1 Qf4+
                                   ;20.Kd1 Rd8 21.Kc2 d3+ 22.Kd1 Bxf3+
                                   ;23.gxf3 Qxf3+ 24.Kc1 Qxf2 (Time = 0:04,
                                   ;Depth = 1/9)
 18. Kd3            ...           ;MATE IN 8.  18...Bf5+ 19.Kd2 Qe4 20.Na3
                                   ;dxc3+ 21.bxc3 Bxc3+ 22.Kc1 Rd8 23.Rd1
                                   ;Bb2+ 24.Kxb2 Qb4+ 25.Kc1 Qxa3# (Time =
                                   ;0:02, Depth = 1/8)
     ...            Bf5+          ;Score: -9.19  19.Kd2 Qe4 20.cxd4 cxd4
                                   ;(Time = 0:00, Depth = 1/3)
 19. Kd2            ...           ;MATE IN 7.  19...Qe4 20.Na3 dxc3+
                                   ;21.bxc3 Bxc3+ 22.Kc1 Rd8 23.Rd1 Bb2+
                                   ;24.Kxb2 Qb4+ 25.Kc1 Qxa3# (Time = 0:00,
                                   ;Depth = 1/7)
     ...            Qe4           ;MATE IN 7.  20.Na3 dxc3+ 21.bxc3 Qd3+
                                   ;22.Kc1 Qxc3+ 23.Kd1 Rd8+ 24.Ke2 Qd3+
                                   ;25.Ke1 Re8+ 26.Ne5 Rxe5# (Time = 0:00,
                                   ;Depth = 1/5)
 20. cxd4           ...           ;MATE IN 5.  20...Qd3+ 21.Ke1 Re8+ 22.Ne5
                                   ;Bxe5 23.Nd2 Bxd4+ 24.Kd1 Qc2# (Time =
                                   ;0:00, Depth = 1/5)
     ...            c4            ;MATE IN 9.  21.Na3 c3+ 22.Kc1 cxb2+
                                   ;23.Kxb2 Bxd4+ 24.Nxd4 Qxd4+ 25.Kb3 a5
                                   ;26.Nc4 Qd3+ 27.Kb2 Qc2+ 28.Ka3 Qc3+
                                   ;29.Ka4 Qb4# (Time = 0:05, Depth = 1/7)
 21. Na3            ...           ;MATE IN 8.  21...c3+ 22.Kc1 cxb2+
                                   ;23.Kxb2 Qe2+ 24.Kb3 Be6+ 25.Nc4 Qxc4+
                                   ;26.Kb2 Rc8 27.Ka3 Be7+ 28.Kb2 Qc2# (Time
                                   ;= 0:00, Depth = 1/7)
     ...            Qd3+          ;Score: -7.69  22.Kc1 Qe2 23.Rd1 Qxf2
                                   ;(Time = 0:00, Depth = 1/4)
 22. Kc1            ...           ;Score: -20.27  22...c3 23.b4 Qe2 24.Re1
                                   ;Qb2+ 25.Kd1 c2+ 26.Ke2 c1=Q+ 27.Kf1
                                   ;Qcxa1 28.Rxa1 Qxa1+ 29.Ke2 Re8+ 30.Ne5
                                   ;Qxa2+ 31.Kf1 Qxa3 (Time = 0:05, Depth =
                                   ;1/9)
     ...            c3            ;Score: -20.27  23.b4 Qe2 24.Re1 Qb2+
                                   ;25.Kd1 c2+ 26.Ke2 c1=Q+ 27.Kf1 Qcxa1
                                   ;28.Rxa1 Qxa1+ 29.Ke2 Re8+ 30.Ne5 Qxa2+
                                   ;31.Kf1 Qxa3 (Time = 0:11, Depth = 1/8)
 23. b3             ...           ;MATE IN 4.  23...Be7 24.b4 Bxb4 25.Rb1
                                   ;Bxa3+ 26.Rb2 Bxb2# (Time = 0:00, Depth =
                                   ;1/5)
     ...            Qe2           ;Score: -21.80  24.Re1 Qb2+ 25.Kd1 Bxd4
                                   ;26.Rc1 Rd8 27.Nc2 Bxc2+ 28.Rxc2 Qb1+
                                   ;29.Ke2 Qxc2+ 30.Nd2 Qxd2+ 31.Kf3 Qxe1
                                   ;(Time = 0:01, Depth = 1/8)
 24. b4             ...           ;MATE IN 4.  24...Qb2+ 25.Kd1 Re8 26.Rb1
                                   ;c2+ 27.Nxc2 Qxc2# (Time = 0:00, Depth =
                                   ;1/3)
     ...            Qxf2          ;MATE IN 8.  25.Re1 Qb2+ 26.Kd1 c2+
                                   ;27.Ke2 c1=Q+ 28.Kf1 Bxd4 29.Nxd4 Qf4+
                                   ;30.Nf3 Qxf3+ 31.gxf3 Bh3+ 32.Kg1 Qg2#
                                   ;(Time = 0:00, Depth = 1/6)
 25. b5             ...           ;MATE IN 4.  25...Qb2+ 26.Kd1 Re8 27.Rb1
                                   ;c2+ 28.Nxc2 Qxc2# (Time = 0:00, Depth =
                                   ;1/3)
     ...            Qxg2          ;Score: -17.79  26.Rg1 Qb2+ 27.Kd1 Qxa1+
                                   ;28.Ke2 Qxa2+ 29.Ke3 Qxa3 (Time = 0:00,
                                   ;Depth = 1/3)
 26. Rg1            ...           ;MATE IN 5.  26...Qb2+ 27.Kd1 Re8
                                   ;28.Rxg7+ Bxg7 29.Rb1 c2+ 30.Nxc2 Qxc2#
                                   ;(Time = 0:00, Depth = 1/4)
     ...            Qxf3          ;MATE IN 3.  27.Nc2 Qf2 28.Rxg7+ Bxg7
                                   ;29.Kd1 Qd2# (Time = 0:00, Depth = 1/4)
 27. Nc2            ...           ;MATE IN 3.  27...Qf2 28.Rxg7+ Bxg7
                                   ;29.Rb1 Qxc2# (Time = 0:00, Depth = 1/4)
     ...            Qf2           ;MATE IN 2.  28.Rxg7+ Bxg7 29.a3 Qxc2#
                                   ;(Time = 0:00, Depth = 1/2)
 28. Rxg7+          ...           ;MATE IN 2.  28...Bxg7 29.a3 Qxc2# (Time
                                   ;= 0:00, Depth = 1/3)
     ...            Kxg7          ;MATE IN 1.  29.a3 Qxc2# (Time = 0:00,
                                   ;Depth = 1/2)
 29. a3             ...           ;MATE IN 1.  29...Qxc2# (Time = 0:00,
                                   ;Depth = 1/1)
     ...            Bxc2          ;MATE IN 1.  30.a4 Qd2# (Time = 0:00,
                                   ;Depth = 1/2)
 30. a4             ...           ;MATE IN 1.  30...Qd2# (Time = 0:00,
                                   ;Depth = 1/1)
     ...            a5            ;MATE IN 1.  31.bxa6ep Qd2# (Time = 0:00,
                                   ;Depth = 1/2)
 31. bxa6ep         ...           ;MATE IN 1.  31...Qd2# (Time = 0:00,
                                   ;Depth = 1/1)
     ...            Rxa6          ;MATE IN 1.  32.a5 Qd2# (Time = 0:00,
                                   ;Depth = 1/2)
 32. a5             ...           ;MATE IN 1.  32...Qd2# (Time = 0:00,
                                   ;Depth = 1/1)
     ...            Bd8           ;MATE IN 1.  33.d5 Qd2# (Time = 0:00,
                                   ;Depth = 1/2)
 33. d5             ...           ;MATE IN 1.  33...Qd2# (Time = 0:00,
                                   ;Depth = 1/1)
     ...            Rxa5          ;MATE IN 1.  34.d6 Qd2# (Time = 0:00,
                                   ;Depth = 1/2)
 34. d6             ...           ;MATE IN 1.  34...Rxa1# (Time = 0:00,
                                   ;Depth = 1/1)
     ...            Rxa1#        
 0-1



[Event ""]
[Site ""]
[Date "3-1-2014"]
[Round ""]
[White "Berry"]
[Black "Ricardo"]
[Result "0-1"]
[ECO "c) U"]
;Annotations by Chessmaster: Grandmaster Edition Auto-Annotator. 7 seconds
;per move.
;
;        White    Black
;Book Move    3    3
;Leave Book    1    0
;CMX Agrees    22    28
;CMX Disagrees    9    3
;Agreement Pct.    71%    90%
;Total Error    5.68    0.00
;Relevant Error    4.21    0.00
;Missed Mate    0    3
;Moved Into Mate    3    0
;
;

  1. e4             ...           ;B00 King's Pawn Opening. The King's Pawn
                                   ;opening move is both popular and
                                   ;logical. It controls the center, opens
                                   ;lines for both the Queen and the Bishop,
                                   ;and usually leads to an open game in
                                   ;which tactics, rather than slow
                                   ;maneuvering, predominates.
     ...            e5            ;C20 King's Pawn Game. Black responds
                                   ;symmetrically, making a direct challenge
                                   ;to the central squares.
  2. Nf3            ...           ;C40 King's Knight Opening. With the
                                   ;possible exception of :2. f4, this is
                                   ;the most logical second move against
                                   ;Black's symmetrical answer to the King's
                                   ;Pawn. The Knight attacks e5, clears the
                                   ;way for an eventual castle and rests on
                                   ;its best defensive square.
     ...            d6            ;C41 Philidor's Defense. The Philidor
                                   ;Defense concedes a cramped King's
                                   ;Bishop, but is otherwise resilient on
                                   ;the Queenside.
  3. d4             ...           ;C41 Philidor's Defense.
     ...            Nf6           ;C41 Philidor's Defense / Nimzowitsch
                                   ;(Jaenisch) Variation.
  4. h4             ...           ;Out of Opening Book. Nc3 would have been
                                   ;in the Philidor's Defense / Nimzowitsch
                                   ;(Jaenisch) Variation book opening.
                                   ;Slightly better is Nc3.
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                                   ;
     ...            Nc6          
  5. Bg5            ...           ;Pins Black's knight at f6.
     ...            exd4          ; Black wins a pawn. Black is ahead by a
                                   ;pawn in material.
  6. Bb5            ...           ;Pins Black's knight at c6 and clears the
                                   ;way for a kingside castle.
     ...            Bd7           ;Releases the pin on Black's knight at
                                   ;c6.
  7. Bd3            ...           ;Removes the threat on White's pawn at e4
                                   ;and blocks Black's pawn at d4.
     ...            Be7           ;Releases Black's knight at f6 from the
                                   ;pin and makes way for a castle to the
                                   ;kingside.
  8. Qd2            ...           ;Slightly better is c3.
     ...            O-O          
  9. Qc1            Nb4          
 10. Ke2            ...           ;Slightly better is Nxd4.
     ...            Bg4           ;Pins White's knight at f3 and removes
                                   ;the threat on Black's pawn at d4.
 11. Bxf6           ...           ;Attacks Black's pawn at d4 and blocks
                                   ;Black's pawn at f7.
     ...            Bxf6          ;Protects Black's pawn at d4. Black wins
                                   ;a bishop for a knight.
 12. Qd2            ...           ;Attacks Black's knight.
     ...            c5            ;Protects Black's knight.
 13. e5             ...           ;Slightly better is Kf1.
     ...            dxe5          ;Protects Black's bishop at f6.
 14. c3             ...           ;Leads to 14...Nxd3 15.Kxd3 dxc3+ 16.Kxc3
                                   ;e4+ 17.Kc2 exf3 18.g3 Bf5+ 19.Kc1 Qd4
                                   ;20.Rd1, which wins a knight and a pawn
                                   ;for a bishop, a knight, and a pawn.
                                   ;Better is Kf1, leading to 14...Bxf3
                                   ;15.gxf3 Nxd3 16.Qxd3 Qb6 17.b3 Rad8
                                   ;18.Nd2, which wins a bishop and a knight
                                   ;for a bishop and a knight. This was
                                   ;white's only meaningful blunder, but it
                                   ;cost the game. White was not able to
                                   ;recover and was eventually mated.
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     ...            Nxd3         
 15. Qxd3           ...           ;Leads to 15...e4 16.Qxe4 Re8 17.Qxe8+
                                   ;Qxe8+ 18.Kd2 Qe4 19.Re1 Qf4+ 20.Kc2 Qf5+
                                   ;21.Kc1 Bxf3 22.gxf3 Bxh4, which wins a
                                   ;rook, a bishop, a knight, and a pawn for
                                   ;a queen, a knight, and a pawn. Better is
                                   ;Kxd3, leading to 15...dxc3+ 16.Kxc3 e4+
                                   ;17.Kc2 exf3 18.g3 Bf5+ 19.Kc1 Qd4
                                   ;20.Rd1, which wins a knight and a pawn
                                   ;for a knight and a pawn.
     ...            e4            ;Forks White's queen and White's knight
                                   ;at f3.
 16. Qxe4           ...           ;Removes the threat on White's knight at
                                   ;f3 and forks Black's bishop at g4 and
                                   ;Black's pawn at b7.
     ...            Re8           ;Partially pins White's queen, protects
                                   ;Black's pawn at b7 and Black's bishop at
                                   ;g4, and attacks White's queen.
 17. Qxe8+          ...           ;Skewers Black's queen and checks Black's
                                   ;king.
     ...            Qxe8+         ;Forced. Removes the threat on Black's
                                   ;king and counter-checks White's king.
                                   ;Black wins a queen, a bishop, and a pawn
                                   ;for a rook, a knight, and a pawn.
 18. Kd3            ...           ;White moves into a forced mate. Much
                                   ;better is Kd2. Kd3 leads to 18...Bf5+
                                   ;19.Kd2 Qe4 20.Na3 dxc3+ 21.bxc3 Bxc3+
                                   ;22.Kc1 Rd8 23.Rd1 Bb2+ 24.Kxb2 Qb4+
                                   ;25.Kc1 Qxa3# and checkmate.
     ...            Bf5+          ;Black senses a mate in 7. Checks White's
                                   ;king. Leads to 19.Kd2 Qe4 20.Na3 dxc3+
                                   ;21.bxc3 Bxc3+ 22.Kc1 Rd8 23.Rd1 Bb2+
                                   ;24.Kxb2 Qb4+ 25.Kc1 Qxa3# and mate.
 19. Kd2            ...           ;Moves it out of check.
     ...            Qe4           ;Black has a mate in 6.  Leads to 20.Na3
                                   ;dxc3+ 21.bxc3 Bxc3+ 22.Kc1 Rd8 23.Rd1
                                   ;Bb2+ 24.Kxb2 Qb4+ 25.Kc1 Qxa3# and mate.
 20. cxd4           ...           ;Threatens Black's pawn at c5. White wins
                                   ;a pawn.
     ...            c4            ;Black has a mate in 9. Moves it to
                                   ;safety. Leads to 21.Na3 c3+ 22.Kc1 cxb2+
                                   ;23.Kxb2 Bxd4+ 24.Nxd4 Qxd4+ 25.Kb3 a5
                                   ;26.Nc4 Qd3+ 27.Kb2 Qc2+ 28.Ka3 Qc3+
                                   ;29.Ka4 Qb4# and mate.
 21. Na3            ...           ;Attacks Black's pawn at c4.
     ...            Qd3+          ;Black doesn't see the win. Much better
                                   ;is c3+, leading to 22.Kc1 cxb2+ 23.Kxb2
                                   ;Qe2+ 24.Kb3 Be6+ 25.Nc4 Qxc4+ 26.Kb2 Rc8
                                   ;27.Ka3 Be7+ 28.Kb2 Qc2# and checkmate.
 22. Kc1            ...           ;Moves it out of check.
     ...            c3           
 23. b3             ...           ;White moves into a forced mate. Much
                                   ;better is b4. b3 leads to 23...Be7 24.b4
                                   ;Bxb4 25.Rb1 Bxa3+ 26.Rb2 Bxb2# and mate.
     ...            Qe2           ;Black misses the chance for a forced
                                   ;mate. Much better is Be7, leading to
                                   ;24.b4 Bxb4 25.Rb1 Bxa3+ 26.Rb2 Bxb2# and
                                   ;mate.
 24. b4             ...           ;White gives Black a forced mate
                                   ;opportunity. Much better is Re1. b4
                                   ;leads to 24...Qb2+ 25.Kd1 Re8 26.Rb1 c2+
                                   ;27.Nxc2 Qxc2# and mate.
     ...            Qxf2          ;Black has a mate in 8. Threatens White's
                                   ;pawn at g2. Leads to 25.Re1 Qb2+ 26.Kd1
                                   ;c2+ 27.Ke2 c1=Q+ 28.Kf1 Bxd4 29.Nxd4
                                   ;Qf4+ 30.Nf3 Qxf3+ 31.gxf3 Bh3+ 32.Kg1
                                   ;Qg2# and mate.
 25. b5             Qxg2          ;Black's asleep at the switch and doesn't
                                   ;see the forced mate. Much better is
                                   ;Qb2+, leading to 26.Kd1 Re8 27.Rb1 c2+
                                   ;28.Nxc2 Qxc2# and mate.
 26. Rg1            ...           ;Moves it out of immediate jeopardy and
                                   ;attacks Black's queen.
     ...            Qxf3          ;Black has a mate in 3. Forks White's
                                   ;pawn at h4 and White's pawn at d4. Leads
                                   ;to 27.Nc2 Qf2 28.Rxg7+ Bxg7 29.Kd1 Qd2#
                                   ;and checkmate.
 27. Nc2            ...           ;Removes the threat on White's pawn at d4
                                   ;and blocks Black's pawn at c3.
     ...            Qf2           ;Black has a mate in 2. Threatens
                                   ;checkmate (queen takes knight) and
                                   ;threatens White's rook at g1. Leads to
                                   ;28.Rxg7+ Bxg7 29.Rb1 Qxc2# and mate.
 28. Rxg7+          ...           ;Removes the threat on White's pawn at
                                   ;h4, checks Black's king, and isolates
                                   ;Black's pawn at f7 and Black's pawn at
                                   ;h7.
     ...            Kxg7          ;Black will mate next turn. Threatens
                                   ;mate (queen captures knight) and attacks
                                   ;White's pawn at h4 with two pieces.
                                   ;Leads to 29.a3 Qxc2# and checkmate.
 29. a3             Bxc2          ;Threatens mate (queen to d2) and
                                   ;threatens White's pawn at d4 with a
                                   ;double-attack.Black misses the mating
                                   ;move. Better is Qxc2#, which checkmates
                                   ;White's king.
 30. a4             a5            ;Threatens mate (queen to d2).Black
                                   ;misses the mating move. Better is Qd2#,
                                   ;which checkmates White's king.
 31. bxa6ep         ...           ;Attacks Black's pawn at b7.
     ...            Rxa6          ;Threatens checkmate (queen to d2) and
                                   ;removes the threat on Black's pawn at
                                   ;b7.Black misses the mating move. Better
                                   ;is Qd2#, which checkmates White's king.
 32. a5             Bd8           ;Threatens to mate (queen to d2).Black
                                   ;doesn't see the win. Better is Qd2#,
                                   ;which checkmates White's king.
 33. d5             ...           ;Moves it to safety and advances the
                                   ;passed pawn.
     ...            Rxa5          ;Threatens checkmate (queen to d2), forks
                                   ;White's pawn at d5 and White's rook, and
                                   ;creates a passed pawn on b7.Black
                                   ;doesn't see the win. Better is Qd2#,
                                   ;which checkmates White's king.
 34. d6             ...           ;Moves it to safety and advances the
                                   ;passed pawn.
     ...            Rxa1#         ;Checkmates White's king.
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